Skydiving Abbreviations, Terms, and Colloquialisms
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AAD |
Abbrev. n, "Automatic Activation Device". A altitude sensing device used to automatically activate the opening sequence for a parachute. Most commonly refers to their application to sport reserve parachutes, but also used in other non-sport scenarios such as ejection seats, etc. |
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AFF |
Abbrev. n, "Accelerated FreeFall". A training program for first jump students where the skydiving skills development rate is accelerated over that of the older static line program. |
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Boogie |
n, A gathering of jumpers for the purposes of jumping and socializing. Typically, boogies will have large aircraft, unusual aircraft (balloons, helicopters), special events (record attempts), or some sort of competition as a focal point to attract jumpers from widely diverse regions. |
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Canopy |
n, parachute. |
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CFS |
Abbrev., "Canopy Formation Skydiving". The new "official" term for a discipline of skydinvg in which jumpers *under canopy* fly their parachutes together to form various formations. However, most skydivers still refer to it as "CRW". (See CRW.) |
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CRW |
Abbrev., "Canopy Relative Work". Describes the maneuvering done by jumpers *under canopy* to fly their parachutes together to form various formations. Sometimes referred to as CReW (Crew). See CFS. |
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DZ |
Abbrev. n, "Drop Zone". A place where parachuting operations take place. This is may be a designated area, or frequently, a commercial business which supplies aircraft, instruction, gear sales and services. |
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Flare |
v, to pull down on both of the canopy's steering toggles in order to lower decent rate and forward speed just prior to landing. The forward speed is traded-off for lift. A flare performed too late has no effect, a flare performed too early can result in a stall in which the canopy looses forward speed and drops straight down. A correctly performed flare results in an exceptionally soft landing. |
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FS |
Abbrev., "Formation Skydiving". The new "official" term for a dicipline of skydiving in which two or more jumpers fly relative to each other *in freefall* in order to form various formations. However, most skydivers refer to it as Relative Work, or "RW." (See RW.) |
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Hook turn |
n, A high-speed turn with either the steering toggles or the front risers performed at very low altitude in order to build up speed before landing. See "turf surf." |
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JM |
Abbrev. n, "JumpMaster". A jumper trained and certified to supervise students and/or novices during their jump. |
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Main |
n, the primary parachute. |
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Opening shock |
n, The force experienced by the jumper due to the sudden deceleration from terminal velocity due to the deployment of a parachute. |
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RW |
Abbrev., "Relative Work". Describes the freefall maneuvering whereby two or more jumpers fly relative to each other *in freefall* in order to form various formations. See FS. |
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Reserve |
n, the secondary, or backup, parachute. |
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Round |
n, a class of parachutes designed to simply decelerate a body in a fluid medium. The classic parachute. |
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Square |
n, a class of parachutes designed to inflate and take the shape of an airfoil. These are more accurately rectangular in shape and are semi-rigid wings. |
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Turf surf |
v, (also, to "surf it") a high-speed style of landing. The jumper builds up speed (see Hook Turn) and then flares mere moments before touchdown, resulting in a spectacular landing in which the jumper skims mere inches above the ground at 30-40mph, for up to 100 yards. Or, if the jumper flares too late, resulting in a spectacular landing in which the jumper impacts the ground, leading to medical bills, orthopedic surgery, and/or death. Attempt this maneuver at your own risk! |
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USPA |
Abbrev. n, "United States Parachute Association". |
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Whuffo |
Colloquialism, n, A person who is not a skydiver (from the often-asked phrase "Whuffo you jump out of them airplanes?"). |